3ds Max C++ API Reference
Loading...
Searching...
No Matches
Fragment.h File Reference
#include "ConnectionPoint.h"
#include "../IRefObject.h"
#include "IVariableDictionary.h"
#include "../../tab.h"
#include "../../maxheap.h"

Classes

struct  FragmentMessageParameter
 Message parameters. More...
class  Fragment
 Fragment is the base computation unit in the view system. More...

Namespaces

namespace  MaxSDK
 An RAII class for automatically closing handle returned from FindFirstFile Example usages: MaxSDK::AutoFindClose findhandle( FindFirstFile(path.data(), &file) );.
namespace  MaxSDK::Graphics

Typedefs

typedef RefPtr< FragmentFragmentPtr

Enumerations

enum  FragmentFlags { FragmentFlagsEvaluated = 0x00000001 , FragmentFlagsDirty = 0x00000002 }
 This enum contains flags that specify certain states of a fragment or fragment graph node. More...
enum  FragmentMessageID { FragmentMessageIDTimer , FragmentMessageIDEndFrame , BuiltInFragmentMessageIDCount = 0xFF }
 This enum describes types of messages a fragment could register and receive from the fragment system. More...

Variables

const size_t TIMER_NONE = (size_t)-1
 Use this value to unregister a timer with a fragment.