3ds Max C++ API Reference
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TargetHandle.h File Reference
#include "RenderEnums.h"
#include "BaseRasterHandle.h"
#include "../Containers/Array.h"

Classes

class  TargetHandle
 Application can use this class either as a render target or convert it to texture and assign to model. More...
class  PresentableTargetHandle
 This class is similar as TargetHandle. More...

Namespaces

namespace  MaxSDK
 An RAII class for automatically closing handle returned from FindFirstFile Example usages: MaxSDK::AutoFindClose findhandle( FindFirstFile(path.data(), &file) );.
namespace  MaxSDK::Graphics

Typedefs

typedef MaxSDK::Array< TargetHandleTargetHandleArray

Variables

GraphicsDriverAPI TargetHandle EmptyTargetHandle