3ds Max C++ API Reference
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String Class Reference

#include <C:/adskgit/3dsmax/3dsmax/3dswin/src/maxsdk/include/maxscript/foundation/strings.h>

Inheritance diagram for String:

Public Member Functions

ScripterExport String (const MCHAR *init_string)
ScripterExport String (const MSTR &init_string)
ScripterExport String (const MCHAR *init_string, const MaxSDK::AssetManagement::AssetId &assetId)
ScripterExport String (const MSTR &init_string, const MaxSDK::AssetManagement::AssetId &assetId)
 ~String ()
 classof_methods (String, Value)
void collect () override
void sprin1 (CharStream *s) override
Value * append (const MSTR &str)
Value * append (const MCHAR *str)
Value * append (Value *str_val)
const MaxSDK::AssetManagement::AssetId * GetAssetId ()
 use_generic (plus, "+")
 use_generic (eq, "=")
 use_generic (ne, "!=")
 use_generic (gt, ">")
 use_generic (lt, "<")
 use_generic (ge, ">=")
 use_generic (le, "<=")
 use_generic (get, "get")
 use_generic (put, "put")
 def_visible_generic_debug_ok (findString, "findString")
 def_visible_generic_debug_ok (findPattern, "findPattern")
 def_visible_generic_debug_ok (substring, "substring")
 def_visible_generic_debug_ok (replace, "replace")
 def_visible_generic_debug_ok (toLower, "toLower")
 def_visible_generic_debug_ok (toUpper, "toUpper")
 use_generic (append, "append")
 use_generic (execute, "execute")
 use_generic (coerce, "coerce")
 use_generic (copy, "copy")
 use_generic (free, "free")
 def_property (count)
const MCHAR * to_string () override
MSTR to_mstr () override
MSTR to_filename () override
void to_fpvalue (FPValue &v) override
Value * eval () override
IOResult Save (ISave *isave) override
Public Member Functions inherited from Value
virtual ScripterExport BOOL is_kind_of (ValueMetaClass *c)
virtual ScripterExport ValueMetaClass * local_base_class ()
virtual Value * eval_no_wrapper ()
virtual ScripterExport Value * apply (Value **arglist, int count, CallContext *cc=nullptr)
virtual ScripterExport Value * apply_no_alloc_frame (Value **arglist, int count, CallContext *cc=nullptr)
virtual void export_to_scripter ()
virtual Value * map (node_map &m)
virtual Value * map_path (PathName *path, node_map &m)
virtual Value * find_first (BOOL(*test_fn)(INode *node, int level, const void *arg), const void *test_arg)
virtual Value * get_path (PathName *path)
virtual ScripterExport void sprint (CharStream *stream)
virtual void prin1 ()
virtual void print ()
virtual Class_ID get_max_class_id ()
virtual Value * delete_vf (Value **arglist, int arg_count)
virtual Value * clearSelection_vf (Value **arglist, int arg_count)
virtual float to_float ()
virtual double to_double ()
virtual int to_int ()
virtual INT64 to_int64 ()
virtual INT_PTR to_intptr ()
virtual BOOL to_bool ()
virtual BitArray & to_bitarray ()
virtual Point4 to_point4 ()
virtual Point3 to_point3 ()
virtual Point2 to_point2 ()
virtual AColor to_acolor ()
virtual COLORREF to_colorref ()
virtual INode * to_node ()
virtual Ray to_ray ()
virtual Interval to_interval ()
virtual Quat to_quat ()
virtual AngAxis to_angaxis ()
virtual Matrix3 & to_matrix3 ()
virtual Box3 to_box3 ()
virtual float * to_eulerangles ()
virtual Mtl * to_mtl ()
virtual Texmap * to_texmap ()
virtual MtlBase * to_mtlbase ()
virtual Modifier * to_modifier ()
virtual TimeValue to_timevalue ()
virtual Control * to_controller ()
virtual Atmospheric * to_atmospheric ()
virtual Effect * to_effect ()
virtual IMultiPassCameraEffect * to_mpassCamEffect ()
virtual ShadowType * to_shadowtype ()
virtual FilterKernel * to_filter ()
virtual INode * to_rootnode ()
virtual ITrackViewNode * to_trackviewnode ()
virtual NURBSIndependentPoint * to_nurbsindependentpoint ()
virtual NURBSPoint * to_nurbspoint ()
virtual NURBSObject * to_nurbsobject ()
virtual NURBSControlVertex * to_nurbscontrolvertex ()
virtual NURBSCurve * to_nurbscurve ()
virtual NURBSCVCurve * to_nurbscvcurve ()
virtual NURBSSurface * to_nurbssurface ()
virtual NURBSTexturePoint * to_nurbstexturepoint ()
virtual NURBSSet * to_nurbsset ()
virtual ReferenceTarget * to_reftarg ()
virtual Mesh * to_mesh ()
virtual BezierShape * to_beziershape ()
virtual Thunk * to_thunk ()
virtual Renderer * to_renderer ()
virtual Box2 & to_box2 ()
virtual NURBSTextureSurface * to_nurbstexturesurface ()
virtual NURBSDisplay * to_nurbsdisplay ()
virtual TessApprox * to_tessapprox ()
virtual Value * widen_to (Value *arg, Value **arg_list)
virtual BOOL comparable (Value *arg)
virtual BOOL special_case_compare (Value *arg, bool &specialCaseCompareResult)
virtual ScripterExport bool ValuesEqual (Value *other, bool strictCompare)
virtual ScripterExport Value * deep_copy (HashTable *remapper)
virtual BOOL is_const ()
virtual ScripterExport Value * get_property (Value **arg_list, int count)
virtual ScripterExport Value * set_property (Value **arg_list, int count)
ScripterExport Value * _get_property (Value *prop)
virtual ScripterExport Value * _set_property (Value *prop, Value *val)
virtual Value * get_container_property (Value *prop, Value *cur_prop)
virtual Value * set_container_property (Value *prop, Value *val, Value *cur_prop)
virtual BOOL _is_collection ()
virtual BOOL _is_charstream ()
virtual BOOL _is_rolloutcontrol ()
virtual BOOL _is_rolloutthunk ()
virtual BOOL _is_function ()
virtual BOOL _is_selection ()
virtual BOOL _is_thunk ()
virtual BOOL _is_indirect_thunk ()
virtual SelectionIterator * selection_iterator ()
virtual void drop_MAX_refs ()
virtual BaseInterface * GetInterface (Interface_ID id)
ScripterExport Value * make_heap_permanent ()
ScripterExport Value * make_heap_static ()
ScripterExport Value * get_heap_ptr ()
ScripterExport Value * get_stack_heap_ptr ()
ScripterExport Value * migrate_to_heap ()
ScripterExport Value * get_live_ptr ()
virtual BOOL object_supports_case_sensitive_names ()
ScripterExport Value * _get_property (Value *prop, Value *prop_name_as_parsed)
ScripterExport Value * _set_property (Value *prop, Value *val, Value *prop_name_as_parsed)
virtual ScripterExport Value * get_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
virtual ScripterExport Value * set_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
ScripterExport Value * invoke_getter_case_sensitive_property (Value *target, getter_vf getter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
ScripterExport Value * invoke_setter_case_sensitive_property (Value *target, setter_vf setter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
Public Member Functions inherited from Collectable
ScripterExport Collectable ()
virtual ScripterExport ~Collectable ()
ScripterExport void * operator new (size_t sz, char flag)
ScripterExport void * operator new (size_t sz)
ScripterExport void operator delete (void *val)
ScripterExport void operator delete (void *val, char flag)
virtual ScripterExport void gc_trace ()
ScripterExport bool derives_from_Animatable ()
virtual BOOL derives_from_MAXWrapper ()
ScripterExport void make_collectable ()
void make_permanent ()
void make_static ()
int is_marked ()
int is_not_marked ()
int is_garbage ()
int is_permanent ()
void mark_in_use ()
void unmark_in_use ()
int has_heap_copy ()
int is_in_heap ()
int is_on_stack ()

Static Public Member Functions

static Value * Load (ILoad *iload, USHORT chunkID, ValueLoader *vload)
Static Public Member Functions inherited from Collectable
static ScripterExport void for_all_values (void(*map_fn)(Value *val), ValueMapper *mapper=nullptr, ValueMetaClass *c=nullptr)
static void mark ()
static void sweep ()
static void setup (size_t)
static ScripterExport void gc ()
static void coalesce_free_list ()
static void close_down ()
static void drop_maxwrapper_refs ()
static ScripterExport void push_alloc_stack_frame ()
static ScripterExport void pop_alloc_stack_frame ()
static ScripterExport ULONGLONG get_num_values_created ()
static ScripterExport bool validate_value_linkages ()

Protected Member Functions

void init (const MSTR &init_string, const MaxSDK::AssetManagement::AssetId *assetId)
void release_asset ()

Friends

class StringStream

Additional Inherited Members

Public Attributes inherited from Value
ValueMetaClass * tag
Public Attributes inherited from Collectable
Collectable * next
Collectable * prev
byte flags
byte flags2
short flags3
Static Public Attributes inherited from Collectable
static CRITICAL_SECTION heap_update
static Collectable * collectable_list
static Collectable * permanent_list
static free_mem * free_list [GC_NUM_SUBLISTS]
static size_t heap_allocated
static size_t heap_size
static ScripterExport collectable_state state
static ScripterExport bool fullCollectNextHoldFlush
static bool gc_light
static bool in_gc
static HANDLE hGCCompletedEvent
Static Protected Attributes inherited from Value
static ScripterExport Value * keyarg_marker_value

Constructor & Destructor Documentation

◆ String() [1/4]

ScripterExport String ( const MCHAR * init_string)

◆ String() [2/4]

ScripterExport String ( const MSTR & init_string)

◆ String() [3/4]

ScripterExport String ( const MCHAR * init_string,
const MaxSDK::AssetManagement::AssetId & assetId )

◆ String() [4/4]

ScripterExport String ( const MSTR & init_string,
const MaxSDK::AssetManagement::AssetId & assetId )

◆ ~String()

~String ( )

Member Function Documentation

◆ init()

void init ( const MSTR & init_string,
const MaxSDK::AssetManagement::AssetId * assetId )
protected

◆ release_asset()

void release_asset ( )
protected

◆ classof_methods()

classof_methods ( String ,
Value  )

◆ collect()

void collect ( )
overridevirtual

Implements Collectable.

◆ sprin1()

void sprin1 ( CharStream * s)
overridevirtual

Reimplemented from Value.

◆ append() [1/3]

Value * append ( const MSTR & str)

◆ append() [2/3]

Value * append ( const MCHAR * str)

◆ append() [3/3]

Value * append ( Value * str_val)
inline
42{ return append(str_val->to_string()); }
Value * append(const MSTR &str)
virtual const MCHAR * to_string()
Definition value.h:179

◆ GetAssetId()

const MaxSDK::AssetManagement::AssetId * GetAssetId ( )

◆ use_generic() [1/14]

use_generic ( plus ,
"+"  )

◆ use_generic() [2/14]

use_generic ( eq )

◆ use_generic() [3/14]

use_generic ( ne )

◆ use_generic() [4/14]

use_generic ( gt ,
" ,
"  )

◆ use_generic() [5/14]

use_generic ( lt )

◆ use_generic() [6/14]

use_generic ( ge ,
">="  )

◆ use_generic() [7/14]

use_generic ( le ,
"<="  )

◆ use_generic() [8/14]

use_generic ( get ,
"get"  )

◆ use_generic() [9/14]

use_generic ( put ,
"put"  )

◆ def_visible_generic_debug_ok() [1/6]

def_visible_generic_debug_ok ( findString ,
"findString"  )

◆ def_visible_generic_debug_ok() [2/6]

def_visible_generic_debug_ok ( findPattern ,
"findPattern"  )

◆ def_visible_generic_debug_ok() [3/6]

def_visible_generic_debug_ok ( substring ,
"substring"  )

◆ def_visible_generic_debug_ok() [4/6]

def_visible_generic_debug_ok ( replace ,
"replace"  )

◆ def_visible_generic_debug_ok() [5/6]

def_visible_generic_debug_ok ( toLower ,
"toLower"  )

◆ def_visible_generic_debug_ok() [6/6]

def_visible_generic_debug_ok ( toUpper ,
"toUpper"  )

◆ use_generic() [10/14]

use_generic ( append ,
"append"  )

◆ use_generic() [11/14]

use_generic ( execute ,
"execute"  )

◆ use_generic() [12/14]

use_generic ( coerce ,
"coerce"  )

◆ use_generic() [13/14]

use_generic ( copy ,
"copy"  )

◆ use_generic() [14/14]

use_generic ( free ,
"free"  )

◆ def_property()

def_property ( count )

◆ to_string()

const MCHAR * to_string ( )
overridevirtual

Reimplemented from Value.

◆ to_mstr()

MSTR to_mstr ( )
overridevirtual

Reimplemented from Value.

◆ to_filename()

MSTR to_filename ( )
overridevirtual

Reimplemented from Value.

◆ to_fpvalue()

void to_fpvalue ( FPValue & v)
inlineoverridevirtual

Reimplemented from Value.

57{ v.s = to_string(); v.type = TYPE_STRING; }
const MCHAR * s
Definition ifnpub.h:1217
ParamType2 type
Definition ifnpub.h:1199
const MCHAR * to_string() override
@ TYPE_STRING
A character string.
Definition paramtype.h:69

◆ eval()

Value * eval ( )
overridevirtual

Reimplemented from Value.

◆ Save()

IOResult Save ( ISave * isave)
overridevirtual

Reimplemented from Value.

◆ Load()

Value * Load ( ILoad * iload,
USHORT chunkID,
ValueLoader * vload )
static

◆ StringStream

friend class StringStream
friend