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3ds Max C++ API Reference
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#include "baseinterface.h"#include <d3d11.h>#include <dxgi.h>#include <d3dx11.h>#include <d3dcompiler.h>#include <d3dcommon.h>Classes | |
| class | IDX11PixelShader |
Macros | |
| #define | DX11_PIXEL_SHADER_INTERFACE_ID Interface_ID(0x2227122e, 0x5c752139) |
| #define DX11_PIXEL_SHADER_INTERFACE_ID Interface_ID(0x2227122e, 0x5c752139) |