3ds Max C++ API Reference
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LightState Struct Reference

This structure describes the properties of a light. More...

#include <C:/adskgit/3dsmax/3dsmax/3dswin/src/maxsdk/include/object.h>

Inheritance diagram for LightState:

Public Member Functions

 LightState ()

Public Attributes

LightType type
 One of the following values from enum LightType:
OMNI_LGT - Omnidirectional
SPOT_LGT - Spot (cone)
DIRECT_LGT - Directional (parallel)
AMBIENT_LGT - Global.
Matrix3 tm
 The transformation matrix of the light.
Color color
 The color of the light (its intensity).
float intens
 The multiplier applied to the color.
float hotsize
 The hotspot size in degrees.
float fallsize
 The hotspot falloff size in degrees.
int useNearAtten
 Nonzero if near attenuation is used; otherwise zero.
float nearAttenStart
 The near attenuation start value.
float nearAttenEnd
 The near attenuation end value.
int useAtten
 Nonzero if (far) attenuation is used; otherwise zero.
float attenStart
 The (far) start attenuation value.
float attenEnd
 The (far) end attenuation value.
int shape
 One of the following values:
RECT_LIGHT, CIRCLE_LIGHT.
float aspect
 The aspect ratio of the light.
BOOL overshoot
 TRUE if the light supports overshoot; otherwise FALSE.
BOOL shadow
 TRUE if shadows are on; otherwise FALSE.
BOOL on
 TRUE if the light is on; otherwise FALSE.
BOOL affectDiffuse
 TRUE if affect diffuse is on; otherwise FALSE.
BOOL affectSpecular
 TRUE if affect specular is on; otherwise FALSE.
BOOL ambientOnly
DWORD extra

Additional Inherited Members

Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.

Detailed Description

This structure describes the properties of a light.

See also
Class GenLight, Class LightObject, Class Color, Class Matrix3

Constructor & Destructor Documentation

◆ LightState()

LightState ( )
inline
3027 {
3028 useAtten = 0;
3029 useNearAtten = 0;
3030 attenStart = 0.0f;
3031 nearAttenStart = 0.0f;
3032 attenEnd = 0.0f;
3033 nearAttenEnd = 0.0f;
3034 extra = 0x0000;
3035 intens = 0.0f;
3036 shadow = 0;
3037 fallsize = 0.0f;
3038 on = 0;
3039 affectDiffuse = 0;
3040 ambientOnly = 0;
3041 overshoot = 0;
3042 shape = 0;
3043 type = OMNI_LGT;
3044 affectSpecular = 0;
3045 aspect = 0.0f;
3046 hotsize = 0.0f;
3047 }
@ OMNI_LGT
Definition LightTypeEnums.h:12
BOOL affectDiffuse
TRUE if affect diffuse is on; otherwise FALSE.
Definition object.h:3021
BOOL on
TRUE if the light is on; otherwise FALSE.
Definition object.h:3019
LightType type
One of the following values from enum LightType: OMNI_LGT - Omnidirectional SPOT_LGT - Spot (cone) ...
Definition object.h:2986
float intens
The multiplier applied to the color.
Definition object.h:2992
BOOL ambientOnly
Definition object.h:3024
BOOL overshoot
TRUE if the light supports overshoot; otherwise FALSE.
Definition object.h:3015
BOOL shadow
TRUE if shadows are on; otherwise FALSE.
Definition object.h:3017
float aspect
The aspect ratio of the light.
Definition object.h:3013
float attenEnd
The (far) end attenuation value.
Definition object.h:3008
float hotsize
The hotspot size in degrees.
Definition object.h:2994
float fallsize
The hotspot falloff size in degrees.
Definition object.h:2996
DWORD extra
Definition object.h:3025
float nearAttenStart
The near attenuation start value.
Definition object.h:3000
float nearAttenEnd
The near attenuation end value.
Definition object.h:3002
int useNearAtten
Nonzero if near attenuation is used; otherwise zero.
Definition object.h:2998
int shape
One of the following values: RECT_LIGHT, CIRCLE_LIGHT.
Definition object.h:3011
int useAtten
Nonzero if (far) attenuation is used; otherwise zero.
Definition object.h:3004
BOOL affectSpecular
TRUE if affect specular is on; otherwise FALSE.
Definition object.h:3023
float attenStart
The (far) start attenuation value.
Definition object.h:3006

Member Data Documentation

◆ type

LightType type

One of the following values from enum LightType:
OMNI_LGT - Omnidirectional
SPOT_LGT - Spot (cone)
DIRECT_LGT - Directional (parallel)
AMBIENT_LGT - Global.

◆ tm

Matrix3 tm

The transformation matrix of the light.

◆ color

Color color

The color of the light (its intensity).

◆ intens

float intens

The multiplier applied to the color.

◆ hotsize

float hotsize

The hotspot size in degrees.

◆ fallsize

float fallsize

The hotspot falloff size in degrees.

◆ useNearAtten

int useNearAtten

Nonzero if near attenuation is used; otherwise zero.

◆ nearAttenStart

float nearAttenStart

The near attenuation start value.

◆ nearAttenEnd

float nearAttenEnd

The near attenuation end value.

◆ useAtten

int useAtten

Nonzero if (far) attenuation is used; otherwise zero.

◆ attenStart

float attenStart

The (far) start attenuation value.

◆ attenEnd

float attenEnd

The (far) end attenuation value.

◆ shape

int shape

One of the following values:
RECT_LIGHT, CIRCLE_LIGHT.

◆ aspect

float aspect

The aspect ratio of the light.

◆ overshoot

BOOL overshoot

TRUE if the light supports overshoot; otherwise FALSE.

◆ shadow

BOOL shadow

TRUE if shadows are on; otherwise FALSE.

◆ on

BOOL on

TRUE if the light is on; otherwise FALSE.

◆ affectDiffuse

BOOL affectDiffuse

TRUE if affect diffuse is on; otherwise FALSE.

◆ affectSpecular

BOOL affectSpecular

TRUE if affect specular is on; otherwise FALSE.

◆ ambientOnly

BOOL ambientOnly

◆ extra

DWORD extra