HubTrans : Matrix3Controller

HubTrans : Matrix3Controller {1cbb1d2f,30ea5264}

This Controller is part of 3ds Max CAT and represents the Hub bones used to connect limbs, spines and tails to the character rig.

Constructor

Class instances not creatable by MAXScript

Aliases

HubTrans Hub

Properties

<HubTrans>.Colour: color

Get/set the color of the Hub.

<HubTrans>.InSpine: maxObject

Get/set theSpine that the Hub is linked to.

<HubTrans>.Spines (SpineData) : maxObject array

Contains an array of CATSpineData2 Controllers.

<HubTrans>.Tails (TailData) : maxObject array

Contains an array of TailData2 : ReferenceTarget objects.

<HubTrans>.Limbs (CATLimbData2) : maxObject array

Contains an array of CATLimbData2 Controllers

HubTrans interfaces

Interface: HubFPInterface

See Interface: HubFPInterface for properties and methods.

Interface: ICATControlFPInterface

See Interface: ICATControlFPInterface for properties and methods.

Interface: CATNodeControlFPInterface

See Interface: CATNodeControlFPInterface for properties and methods.

Interface: ExtraRigNodesInterface

See Interface: ExtraRigNodesInterface for properties and methods.