TailData2 : ReferenceTarget {bc975dd,6e1a1ae5}Holds all information for the whole tail of a CAT character.
Constructor
Class instances not creatable by MAXScriptAliases
TailData2Properties
<TailData2>.Hub: maxObjectGet/set the HubTrans controller of the Hub the Tail is connected to.
<TailData2>.TailID: indexGet/set the Tail ID index.
<TailData2>.NumBones: integerGet/set the number of bones in the tail.
Setting this value will dynamically change the number of bones in the tail.
Equivalent to the "Num Links" input field in the Tail Setup Rollout.
<TailData2>.Bones: maxObject arrayContains an array of TailTrans controllers used by all Tail Bones in the Tail.
<TailData2>.Colour: colorGet/set the Tail Color.
<TailData2>.Length: floatGet/set the Length of the Tail.
<TailData2>.Size: floatGet/set the Width of the Tail.
<TailData2>.Height: floatGet/set the Height of the Tail.
<TailData2>.Taper: floatGet/set the Taper value of the Tail.
<TailData2>.TailStiffness: floatGet the Tail Stiffness value.
Interface: ICATControlFPInterfaceSee Interface: ICATControlFPInterface for properties and methods.
Interface: CATGroupManagerFPInterfaceSee Interface CATGroupManagerFPInterface for properties and methods. Available in 3ds Max 2013 and higher.