TailData2 : ReferenceTarget

TailData2 : ReferenceTarget {bc975dd,6e1a1ae5}

Holds all information for the whole tail of a CAT character.

Constructor

Class instances not creatable by MAXScript

Aliases

TailData2

Properties

 <TailData2>.Hub: maxObject

Get/set the HubTrans controller of the Hub the Tail is connected to.

 <TailData2>.TailID: index

Get/set the Tail ID index.

 <TailData2>.NumBones: integer

Get/set the number of bones in the tail.

Setting this value will dynamically change the number of bones in the tail.

Equivalent to the "Num Links" input field in the Tail Setup Rollout.

 <TailData2>.Bones: maxObject array

Contains an array of TailTrans controllers used by all Tail Bones in the Tail.

 <TailData2>.Colour: color

Get/set the Tail Color.

 <TailData2>.Length: float

Get/set the Length of the Tail.

 <TailData2>.Size: float

Get/set the Width of the Tail.

 <TailData2>.Height: float

Get/set the Height of the Tail.

 <TailData2>.Taper: float

Get/set the Taper value of the Tail.

 <TailData2>.TailStiffness: float

Get the Tail Stiffness value.

TailData interfaces

Interface: ICATControlFPInterface

See Interface: ICATControlFPInterface for properties and methods.

Interface: CATGroupManagerFPInterface

See Interface CATGroupManagerFPInterface for properties and methods. Available in 3ds Max 2013 and higher.