1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.13-windows/ufe/include/path.h"
97 bool operator==(const
Path& rhs) const;
98 bool operator!=(const
Path& rhs) const;
126 Path head(
int nbComponents) const;
140 bool startsWith(const
Path& prefix) const;
160 Path reparent(const
Path& originalPrefix, const
Path& newPrefix) const;
182 std::
string string() const;
196 mutable
std::optional<
std::
size_t> fHashValue;
Constant string representation with fixed space and O(1) comparison.
Identify an object or 3D path in the scene.
Path(Segments &&segments) noexcept
std::vector< PathSegment > Segments
Path & operator=(const Path &)=default
Default assignment operator.
Path(const Path &)=default
Default copy constructor.
Path(Path &&) noexcept
Move construction. Right hand side becomes empty.
PathSegment::Components Components
Path()=default
Default constructor. Creates an empty path.
Path(const Segments &segments)
Path(const PathSegment &segment)
Path(PathSegment &&segment) noexcept
Move constructor.
A segment of a path within a single runtime.
std::vector< PathComponent > Components
Path path(const std::string &pathString)
std::size_t operator()(const Ufe_v7 ::Path &path) const