ufe 7.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
uiNodeGraphNodeHandler.h
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1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.13-windows/ufe/include/uiNodeGraphNodeHandler.h"
2#ifndef UFE_UINODEGRAPHNODEHANDLER_H
3#define UFE_UINODEGRAPHNODEHANDLER_H
4
5// ===========================================================================
6// Copyright 2025 Autodesk, Inc. All rights reserved.
7//
8// The use of this software is subject to the Autodesk Terms of Use or other
9// license agreement provided at the time of installation or download, or
10// which otherwise accompanies this software.
11// ===========================================================================
12
13#include "uiNodeGraphNode.h"
14
16
18
25{
26public:
27 typedef std::shared_ptr<UINodeGraphNodeHandler> Ptr;
28
31
34
36 virtual ~UINodeGraphNodeHandler() = default;
37
43 virtual UINodeGraphNode::Ptr uiNodeGraphNode(const SceneItem::Ptr& item) const = 0;
44};
45
46}
47
48#endif /* UFE_UINODEGRAPHNODEHANDLER_H */
std::shared_ptr< SceneItem > Ptr
Definition: sceneItem.h:45
Factory base class for UINodeGraphNode interface.
UINodeGraphNodeHandler()=default
Constructor.
virtual ~UINodeGraphNodeHandler()=default
Destructor.
UINodeGraphNodeHandler(const UINodeGraphNodeHandler &)=default
Default copy constructor.
virtual UINodeGraphNode::Ptr uiNodeGraphNode(const SceneItem::Ptr &item) const =0
std::shared_ptr< UINodeGraphNodeHandler > Ptr
std::shared_ptr< UINodeGraphNode > Ptr
#define UFE_NS_DEF
Definition: ufe.h:36
#define UFE_SDK_DECL
Definition: ufeExport.h:35