MtoA 5.6.2 is a minor feature release using Arnold 7.5.2.0. MtoA 5.6.2 includes Gaussian Splats, improved Noice Denoising quality, Shader to RGBA, Tone Zones, and more.
Highlights
- Gaussian Splats- Load and render splats with full Viewport 2.0 display (bounding box, points, and live 3DGS preview), and use Maya geometry to mask areas of a splat.
- Viewport improvements - Faster mesh updates in IPR, z-depth compositing, wireframe sync, an option to display the Maya background, and a new menu on the Arnold Viewport button.
- Improved Noice Denoising - The Noice Denoiser preserves fine detail, such as fur, whiskers, and fabric, without over-blurring, and eliminates stray black-pixel artifacts.
- NPR looks - Tone Zones split your lighting into clean brightness bands for that hand-drawn look, while Shader to RGBA lets you take full lighting results into your shading tree for creative control.
See the
MtoA release notes for the changes in each MtoA version.