Animate horses with MotionMaker

MotionMaker adds a new standard equine character, adsk_equine, enabling motion generation for horse characters.

The equine character supports configuration options for type, level of detail (LOD), and variant selection, and includes a western_horse action style. Motion generation uses a trained model named default

The equine character can be created in the MotionMaker Editor, used to generate motion, and imported into a Maya scene.

For a practical guide on how to use these tools in a production workflow, see MotionMaker overview.