Parameter names, values, and descriptions for 3D views.
Name | Description |
---|---|
Graphics | |
View Scale | The scale of the 3D view. |
Scale Value | A ratio derived from the view scale. For example, if the view scale is 1:100, the scale value is the ratio of 100/1 or 100. If you select a value of Custom for the view scale, you can enter a ratio in the value field for this property. |
Detail level | Applies the detail level setting to the view: coarse, medium, or fine. |
Visibility/Graphics Overrides | Opens the Visibility/Graphics dialog, where you can set visibility options for the view. |
Visual Style | Changes the display to Hidden Line, Wireframe, Shaded, Consistent Colors, or Realistic. |
Graphic Display Options | Click Edit to access the Graphic Display Options dialog, which controls model display, shadows, lighting, and background. |
Discipline | Select the discipline for the view from the list. Select Structural to hide non-load-bearing walls from the view. |
Identity Data | |
View Template | Identifies the view template assigned to the view. Later changes to the view template will affect the view. |
View Name | A name you define for the 3D view. |
Title on Sheet | The name of the view as it appears on the sheet; it supersedes any value in the View Name property. |
Extents | |
Crop View | Applies top, bottom, right, and left clip planes to the model. As you move the clip plane, part of the model is either hidden or shown. |
Crop Region Visible | Turns on or off the visibility of the crop region. |
Annotation Crop | Shows or hides the annotation crop. |
Far Clip Active | Shows or hides the far clip plane. |
Section Box | Turns on or off the visibility of the section box around a 3D view. The box is different from the crop region in that if you rotate the box, the model moves with it. The viewing area does not change. You can use the section box to clip the viewable portion of a 3D model; to see the clipping, when the section box is visible, you can resize it and rotate it with the handles. |
Camera | |
Render Settings | Settings used to create a rendered image of the 3D view. See Changing Render Settings for a View. |
Perspective | Indicates whether the 3D view is a Perspective view. See Creating a Perspective Camera 3D View. This is a read-only value. |
Eye Elevation | Height of the camera. |
Target Elevation | Height of the target point. |
Phasing | |
Phase Filter |
Phase Filter name applied to the view. |
Phase |
The Phase name applied for the view. |
Type Properties | |
Coarse poche material | Defines the material applied to capped faces in coarse-scale views. In coarse scale views, the default material is Poche. In medium and fine views, the capped faces of hosts display the layered structure of the host. |