You can define the following properties for masonry or CMU materials on the Appearances tab in the Material Editor panel of the Material Browser dialog.
Property | Description |
---|---|
Type | Type of masonry material. |
Color | Color of the material. See Specifying a Render Appearance Color. |
Finish | Texture of the finished surface. |
Relief Amount | pattern to use on the finished surface. A bump pattern defines raised and lowered areas based on dark and light areas of an image file. To define a custom bump pattern, select Custom. See Specifying an Image File for a Render Appearance. |