Arnold GPU

Supported Features

Arnold GPU supports a set number of Arnold features, including arbitrary shading networks, SSS, hair, atmospherics, instancing, and procedurals. See here for a detailed list of Arnold GPU features and known limitations.

System Requirements

Arnold GPU works on NVIDIA GPUs with the Maxwell architecture or later. Multiple GPUs will improve performance.

Selecting a Render Device

You can easily switch between CPU and GPU with a single click. You'll find a new Render Device setting in the Render Settings > System section in the Arnold plugins.

You can use CUDA_VISIBLE_DEVICES (environment variable) to limit which GPUs Arnold (and any other CUDA-based application) can see.

Matching Noise on CPU and GPU

Matching noise can take a little experimentation because Arnold GPU uses Camera (AA) sampling only. We recommend you also use Adaptive sampling. Here are some guidelines: