Shading
Here are the surface shaders available in HtoA.
Pages in this section
Ambient Occlusion
Bump2D
Bump3D
Car Paint
Clip Geo
Flat
Lambert
Layer Shader
Motion Vector
OpenPBR Surface
Ray Switch RGBA
Ray Switch
Shadow Matte
Standard Hair
Standard Surface
Thin Film Standard
Toon
Two Sided
Wireframe
Volume Sample Float
Volume Sample RGB
Parent page:
Shaders