AiOrenNayarBSDF parameters. More...
#include <ai_shader_bsdf.h>
Data Fields | |
| AtRGB | weight = AI_RGB_WHITE |
| BSDF weight. | |
| AtVector | N = AI_V3_Z |
| normal vector that defines the hemisphere of incoming radiance | |
| AtOrenNayarModel | model = AtOrenNayarModel::ENERGY_PRESERVING |
| select Oren-Nayar model variant | |
| float | r = 0.0f |
| surface roughness, normalized in the [0, 1] range | |
| bool | transmission = false |
| use diffuse transmission instead of reflection | |
| AtString | label = AtString() |
| string label | |
AiOrenNayarBSDF parameters.