Bifrost SDK
Bifrost SDK documentation
HostData.h File Reference

Bifrost to and from Maya data conversion support. More...

#include "MayaExport.h"
#include <maya/MDagModifier.h>
#include <maya/MDataBlock.h>
#include <maya/MObject.h>
#include <maya/MPlug.h>
#include <maya/MTypeId.h>
#include <Amino/Core/Ptr.h>
#include <BifrostGraph/Executor/TypeTranslation.h>

Go to the source code of this file.

Classes

class  BifrostGraph::MayaTranslation::ValueData
 Translation data used to pass Maya data between compute node and converter. More...
 
class  BifrostGraph::MayaTranslation::PortData
 Translation data used to create the Maya attribute when a graph I/O (top level compound) is added. More...
 
class  BifrostGraph::MayaTranslation::PortCreationData
 Translation data used to create Maya ports. This will be created by Maya. More...
 
struct  BifrostGraph::MayaTranslation::PortCreationData::ConversionData
 To know if we are converting and to what. More...
 
class  BifrostGraph::MayaTranslation::PluginHostData
 Data used to initialize translation tables against the plugin. This will be created by Maya. More...
 

Namespaces

namespace  Amino
 
namespace  BifrostGraph
 
namespace  BifrostGraph::MayaTranslation
 

Detailed Description

Bifrost to and from Maya data conversion support.

Note
The contents of this file belong to a feature that is still under development, and they may change in subsequent versions.

Definition in file HostData.h.