AdditiveFEADeckBuilder Object Preview

Derived from: Base Object
Defined in namespace "adsk::cam" and the header file is <Cam/AdditiveFEA/AdditiveFEADeckBuilder.h>

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Description

The AdditiveFEADeckBuilder supplies methods to generate cards to be used for generating an FEA simulation result.

Methods

Name Description
append Append an input card to the deck.
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
create Creates a new AdditiveFEADeckBuilder object.
createBuildPlateXYExtensionCard Creates the *SBXY card. Arguments are per the Fusion view cube, i.e. left is -x, right is +x, front is -y, and back is +y.
createBuildPlateZBoundsCard Creates the *DDM! card to define the build plate z position and thickness.
createConvection Creates a new AdditiveFEAConvection object to define *CONV data.
createConvectionCard Creates the *CONV card to define a convection boundary condition.
createDiskCheckCard Creates the *IOBN card to enable or disable the disk check.
createDoubleCard Creates a generic enumerated card with a single double argument. Cards that can be created as a double card include: - STLToleranceCard - InitialTemperatureCard - AmbientTemperatureCard - FinalTemperatureCard - EvaporationTemperatureCard - AutomaticTimingCard
createGenericCard Creates a generic key value card.
createGoldakCard Creates the *GOLD card. See the figure at the following link for an illustration of the axes: https://help.autodesk.com/view/NETF/2026/ENU/?guid=GUID-3634FFD9-1976-4556-BE46-ED5850410853
createIntCard Creates a generic enumerated card with a single integer argument. Cards that can be created as an int card include: - AnalysisTypeCard - LayersPerElementCard - CoarseningGenerationsCard - AdaptivityCard - PowderTypeCard - FineLayerCountCard - OutputFileFrequencyCard
createLaserPathGenerationCard Creates the *LSRP card.
createMaterialCard Creates the *MATE card block.
createMechanicalRelaxationCard Creates the *RELM card.
createPropertyScalingCard Creates the *DDM1 card.
createRelaxationCard Creates the *RELA card.
createSolutionParametersCard Creates the *SOLU card.
createSTLMap Creates a new AdditiveFEASTLMap object to define *STLM data.
createSTLMapCard Creates the *STLM card to define the STL mapping.
createStringArrayCard Creates a generic enumerated card with an array of string arguments. Cards that can be created as a string array card include: - STLsCard - PRMsCard
createStringCard Creates a generic enumerated card with a single string argument. Card(s) that can be created as a string card include: - TitleCard
createTransientCard Creates the *TRAN card.
createVoidCard Creates a generic enumerated card with no arguments. Cards that can be created as a void card include: - BinaryOutputCard - EnsightOutputCard - NoOffCoreCard - OnCore1Card - PowderCard - AutomaticMeshingCard - PowderBedYSymmetryCard - NewPRMGenerationMethodCard - EndCard

Properties

Name Description
cards Gets the list of cards that makes up the deck.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Accessed From

AdditiveFEADeckBuilder.create

Version

Introduced in version April 2026