Gets the X direction of the manipulator in the model space of the root component. The X direction is the 0 angle direction. This direction, along with the Y direction vector define the plane that the manipulator is displayed on.
To set the direction use the setManipulator method.
"angleValueCommandInput_var" is a variable referencing an AngleValueCommandInput object.
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"angleValueCommandInput_var" is a variable referencing an AngleValueCommandInput object.
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