Circle3D.normal Property

Parent Object: Circle3D
Defined in namespace "adsk::core" and the header file is <Core/Geometry/Circle3D.h>

Description

Gets and sets the normal of the circle.

Syntax

"circle3D_var" is a variable referencing a Circle3D object.

# Get the value of the property.
propertyValue = circle3D_var.normal

# Set the value of the property.
circle3D_var.normal = propertyValue
"circle3D_var" is a variable referencing a Circle3D object.
#include <Core/Geometry/Circle3D.h>

// Get the value of the property.
Ptr<Vector3D> propertyValue = circle3D_var->normal();

// Set the value of the property, where value_var is a Vector3D.
bool returnValue = circle3D_var->normal(value_var);

Property Value

This is a read/write property whose value is a Vector3D.

Version

Introduced in version August 2014