Gets and sets the base plane.
# Get the value of the property.propertyValue = coilFeatureInput_var.basePlane# Set the value of the property.coilFeatureInput_var.basePlane = propertyValue
#include <Fusion/Features/CoilFeatureInput.h>// Get the value of the property.Ptr<Base> propertyValue = coilFeatureInput_var->basePlane();// Set the value of the property, where value_var is a Base.bool returnValue = coilFeatureInput_var->basePlane(value_var);