Gets the section type of the coil. It defaults to CircularCoilSectionType.
# Get the value of the property.propertyValue = coilFeatureInput_var.coilSectionType# Set the value of the property.coilFeatureInput_var.coilSectionType = propertyValue
#include <Fusion/Features/CoilFeatureInput.h>// Get the value of the property.CoilFeatureSectionTypes propertyValue = coilFeatureInput_var->coilSectionType();// Set the value of the property, where value_var is a CoilFeatureSectionTypes.bool returnValue = coilFeatureInput_var->coilSectionType(value_var);