ConstructionAxisInput.setByNormalToFaceAtPoint Method

Parent Object: ConstructionAxisInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxisInput.h>

Description

This input method if for creating a construction axis normal to a specified face or sketch profile and that passes through a specified point. This can result in a parametric or non-parametric construction axis depending on whether the parent component is parametric or is a direct edit component.

Syntax

"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.
returnValue = constructionAxisInput_var.setByNormalToFaceAtPoint(face, pointEntity)
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.

#include <Fusion/Construction/ConstructionAxisInput.h>

returnValue = constructionAxisInput_var->setByNormalToFaceAtPoint(face, pointEntity);

Return Value

Type Description
boolean Returns true if the creation of the ConstructionAxisInput is successful.

Parameters

Name Type Description
face BRepFace The face (BRepFace object) to create the axis normal to.
pointEntity Base A construction point, sketch point or vertex the axis passes through. This point does not have to lie on the face.

Samples

Name Description
Construction Axis API Sample Demonstrates creating construction axis in various ways.

Version

Introduced in version August 2014