ConstructionPoints.createInput Method

Parent Object: ConstructionPoints
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPoints.h>

Description

Create a ConstructionPointInput object that is in turn used to create a ConstructionPoint.

Syntax

"constructionPoints_var" is a variable referencing a ConstructionPoints object.
# Uses no optional arguments.
returnValue = constructionPoints_var.createInput()

# Uses optional arguments.
returnValue = constructionPoints_var.createInput(occurrenceForCreation)
"constructionPoints_var" is a variable referencing a ConstructionPoints object.

#include <Fusion/Construction/ConstructionPoints.h>

// Uses no optional arguments.
returnValue = constructionPoints_var->createInput();

// Uses optional arguments.
returnValue = constructionPoints_var->createInput(occurrenceForCreation);

Return Value

Type Description
ConstructionPointInput Returns a ConstructionPointInput object

Parameters

Name Type Description
occurrenceForCreation Occurrence A creation occurrence is needed if the input is in another component AND the construction point is not in the root component. The occurrenceForCreation is analogous to the active occurrence in the UI.

This is an optional argument whose default value is null.

Samples

Name Description
Construction Point API Sample Demonstrates creating construction point by different ways

Version

Introduced in version August 2014