The radius of the cylinder.
# Get the value of the property.propertyValue = cylinder_var.radius# Set the value of the property.cylinder_var.radius = propertyValue
#include <Core/Geometry/Cylinder.h>// Get the value of the property.double propertyValue = cylinder_var->radius();// Set the value of the property, where value_var is a double.bool returnValue = cylinder_var->radius(value_var);