DirectionCommandInput.manipulatorDirection Property

Parent Object: DirectionCommandInput
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/DirectionCommandInput.h>

Description

Gets the direction of the manipulator (arrow) in the model space of the root component. To set the direction use the setManipulator method.

Syntax

"directionCommandInput_var" is a variable referencing a DirectionCommandInput object.

# Get the value of the property.
propertyValue = directionCommandInput_var.manipulatorDirection
"directionCommandInput_var" is a variable referencing a DirectionCommandInput object.
#include <Core/UserInterface/DirectionCommandInput.h>

// Get the value of the property.
Ptr<Vector3D> propertyValue = directionCommandInput_var->manipulatorDirection();

Property Value

This is a read only property whose value is a Vector3D.

Version

Introduced in version January 2016