DistanceValueCommandInput.manipulatorDirection Property

Parent Object: DistanceValueCommandInput
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/DistanceValueCommandInput.h>

Description

Gets the positive direction of the manipulator in the model space or the root component. To set the direction use the setManipulator method.

Syntax

"distanceValueCommandInput_var" is a variable referencing a DistanceValueCommandInput object.

# Get the value of the property.
propertyValue = distanceValueCommandInput_var.manipulatorDirection
"distanceValueCommandInput_var" is a variable referencing a DistanceValueCommandInput object.
#include <Core/UserInterface/DistanceValueCommandInput.h>

// Get the value of the property.
Ptr<Vector3D> propertyValue = distanceValueCommandInput_var->manipulatorDirection();

Property Value

This is a read only property whose value is a Vector3D.

Version

Introduced in version January 2016