DraftFeatureInput.plane Property

Parent Object: DraftFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/DraftFeatureInput.h>

Description

Gets and sets the plane that defines the direction in which the draft is applied. This can be a planar BrepFace, or a ConstructionPlane.

Syntax

"draftFeatureInput_var" is a variable referencing a DraftFeatureInput object.

# Get the value of the property.
propertyValue = draftFeatureInput_var.plane

# Set the value of the property.
draftFeatureInput_var.plane = propertyValue
"draftFeatureInput_var" is a variable referencing a DraftFeatureInput object.
#include <Fusion/Features/DraftFeatureInput.h>

// Get the value of the property.
Ptr<Base> propertyValue = draftFeatureInput_var->plane();

// Set the value of the property, where value_var is a Base.
bool returnValue = draftFeatureInput_var->plane(value_var);

Property Value

This is a read/write property whose value is a Base.

Version

Introduced in version January 2015