toEntity |
Base |
The entity that defines the "to" extent. The valid types of entities can vary depending on the type of feature this is being used with. For an extrude it can be a BRepBody, BRepFace, BRepVertex, ConstructionPlane, or ConstructionPoint. |
matchShape |
boolean |
If the matchShape argument is 'true', the toEntity is extended to fully intersect the extrusion. |
directionHint |
Vector3D |
Specifies the direction of the extrusion. This is only used in the case where there are two possible solutions and the extrusion can hit the toEntity in either direction. An example is if the profile of the extrusion is within a hole. The extrusion will intersect the cylinder of the hole in either direction.
Typically there is only a single solution and the direction is determined automatically.
This is an optional argument whose default value is null. |