ExtrudeFeatureInput.startExtent Property

Parent Object: ExtrudeFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/ExtrudeFeatureInput.h>

Description

Gets and sets the extent used to define the start of the extrusion. When a new ExtrudeFeatureInput object is created the start extent is initialized to be the profile plane but you can change it to a profile plane with offset or from an object by setting this property with either a OffsetStartDefinition or a EntityStartDefinition object. You can get either one of those objects by using the static create method on the class.

Syntax

"extrudeFeatureInput_var" is a variable referencing an ExtrudeFeatureInput object.

# Get the value of the property.
propertyValue = extrudeFeatureInput_var.startExtent

# Set the value of the property.
extrudeFeatureInput_var.startExtent = propertyValue
"extrudeFeatureInput_var" is a variable referencing an ExtrudeFeatureInput object.
#include <Fusion/Features/ExtrudeFeatureInput.h>

// Get the value of the property.
Ptr<ExtentDefinition> propertyValue = extrudeFeatureInput_var->startExtent();

// Set the value of the property, where value_var is an ExtentDefinition.
bool returnValue = extrudeFeatureInput_var->startExtent(value_var);

Property Value

This is a read/write property whose value is an ExtentDefinition.

Samples

Name Description
Extrude Feature API Sample Demonstrates creating a new extrude feature.

Version

Introduced in version November 2016