Gets and sets the origin point of the line.
# Get the value of the property.propertyValue = infiniteLine3D_var.origin# Set the value of the property.infiniteLine3D_var.origin = propertyValue
#include <Core/Geometry/InfiniteLine3D.h>// Get the value of the property.Ptr<Point3D> propertyValue = infiniteLine3D_var->origin();// Set the value of the property, where value_var is a Point3D.bool returnValue = infiniteLine3D_var->origin(value_var);