InfiniteLine3D Object

Derived from: Curve3D Object
Defined in namespace "adsk::core" and the header file is <Core/Geometry/InfiniteLine3D.h>

Description

Transient 3D infinite line. An infinite line is defined by a position and direction in space and has no start or end points. They are created statically using the create method of the InfiniteLine3D class.

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
copy Creates and returns a copy of this line object.
create Creates a transient 3D infinite line.
getData Gets all of the data defining the infinite line.
intersectWithCurve Intersect this line with a curve to get the intersection point(s).
intersectWithSurface Intersect this line with a surface to get the intersection point(s).
isColinearTo Compare this line with another to check for collinearity.
set Sets all of the data defining the infinite line.
transformBy Transforms this curve in 3D space.

Properties

Name Description
curveType Returns the type of geometry this curve represents.
direction Gets and sets the direction of the line.
evaluator Returns an evaluator object that lets you perform additional evaluations on the curve.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
origin Gets and sets the origin point of the line.

Accessed From

ConstructionAxis.geometry, ConstructionAxisByLineDefinition.axis, InfiniteLine3D.copy, InfiniteLine3D.create, Line3D.asInfiniteLine, Plane.intersectWithPlane, RotaryMachineAxis.rotationAxis, RotaryMachineAxisInput.rotationAxis

Version

Introduced in version August 2014