LinearMachineAxisInput.direction Property

Parent Object: LinearMachineAxisInput
Defined in namespace "adsk::cam" and the header file is <Cam/Machine/LinearMachineAxisInput.h>

Description

The unit vector that represents the direction along which the linear axis will move. This vector is in the machine's coordinate system (e.g. the X axis is always (1,0,0)).

Syntax

"linearMachineAxisInput_var" is a variable referencing a LinearMachineAxisInput object.

# Get the value of the property.
propertyValue = linearMachineAxisInput_var.direction

# Set the value of the property.
linearMachineAxisInput_var.direction = propertyValue
"linearMachineAxisInput_var" is a variable referencing a LinearMachineAxisInput object.
#include <Cam/Machine/LinearMachineAxisInput.h>

// Get the value of the property.
Ptr<Vector3D> propertyValue = linearMachineAxisInput_var->direction();

// Set the value of the property, where value_var is a Vector3D.
bool returnValue = linearMachineAxisInput_var->direction(value_var);

Property Value

This is a read/write property whose value is a Vector3D.

Version

Introduced in version April 2023