The unit vector that represents the direction along which the axis will move.
# Get the value of the property.propertyValue = linearMachineAxis_var.direction# Set the value of the property.linearMachineAxis_var.direction = propertyValue
#include <Cam/Machine/LinearMachineAxis.h>// Get the value of the property.Ptr<Vector3D> propertyValue = linearMachineAxis_var->direction();// Set the value of the property, where value_var is a Vector3D.bool returnValue = linearMachineAxis_var->direction(value_var);