| isCheckedForCollisions |
Whether these MachineItems should be checked for collisions. |
| isIgnored |
Whether this MachineInteractionPair will be ignored. |
| isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| item1 |
The first MachineItem involved in this MachineInteractionPair. |
| item2 |
The second MachineItem involved in this MachineInteractionPair. |
| objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |