Whether these MachineItems should be checked for collisions.
# Get the value of the property.propertyValue = machineInteractionPair_var.isCheckedForCollisions# Set the value of the property.machineInteractionPair_var.isCheckedForCollisions = propertyValue
#include <Cam/Machine/MachineInteractionPair.h>// Get the value of the property.boolean propertyValue = machineInteractionPair_var->isCheckedForCollisions();// Set the value of the property, where value_var is a boolean.bool returnValue = machineInteractionPair_var->isCheckedForCollisions(value_var);