MaterialLibraries Object

Derived from: Base Object
Defined in namespace "adsk::core" and the header file is <Core/Materials/MaterialLibraries.h>

Description

The MaterialLibraries collection object provides access to currently loaded Material and Appearance libraries

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
item Method that returns the specified Material Library using an index into the collection.
itemById Returns the Material Library at the specified ID.
itemByName Returns the specified Material Library using the name as seen in the user interface.
load Loads the specified existing local material library. Fusion remembers which libraries have been loaded from one session to the next so you should check to see if the local library is already loaded or not before loading it again.

Properties

Name Description
count The number of Material Libraries in the collection.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Accessed From

Application.materialLibraries

Version

Introduced in version August 2014