MeshBodies.isValid Property

Parent Object: MeshBodies
Defined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBodies.h>

Description

Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.

Syntax

"meshBodies_var" is a variable referencing a MeshBodies object.

# Get the value of the property.
propertyValue = meshBodies_var.isValid
"meshBodies_var" is a variable referencing a MeshBodies object.
#include <Fusion/MeshBody/MeshBodies.h>

// Get the value of the property.
boolean propertyValue = meshBodies_var->isValid();

Property Value

This is a read only property whose value is a boolean.

Version

Introduced in version August 2014