Name | Description |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
Name | Description |
angle | Gets the model parameter that controls the rotation angle. You can use properties on the returned ModelParameter object to edit the offset distance. |
axisEntity | Gets and sets the linear entity that defines the axis of rotation. This can be a linear BRepEdge, ConstructionAxis, or a SketchLine. The natural direction of the entity defines a right-hand rule for the rotation direction. To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
parentMoveFeature | Returns the parent MoveFeature object |