Gets and sets the linear entity that defines the axis of rotation. This can be a linear BRepEdge, ConstructionAxis, or a SketchLine. The natural direction of the entity defines a right-hand rule for the rotation direction.
To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"moveFeatureRotateDefinition_var" is a variable referencing a MoveFeatureRotateDefinition object.
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"moveFeatureRotateDefinition_var" is a variable referencing a MoveFeatureRotateDefinition object.
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