Gets and sets the path to create the pattern on path.
# Get the value of the property.propertyValue = pathPatternFeatureInput_var.path# Set the value of the property.pathPatternFeatureInput_var.path = propertyValue
#include <Fusion/Features/PathPatternFeatureInput.h>// Get the value of the property.Ptr<Path> propertyValue = pathPatternFeatureInput_var->path();// Set the value of the property, where value_var is a Path.bool returnValue = pathPatternFeatureInput_var->path(value_var);