classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
copy |
Creates and returns an independent copy of this Plane object. |
create |
Creates a transient plane object by specifying an origin and a normal direction. |
createUsingDirections |
Creates a transient plane object by specifying an origin along with U and V directions. |
intersectWithCurve |
Intersect this plane with a curve to get the intersection point(s). |
intersectWithLine |
Creates a 3D point at the intersection of this plane and a line. |
intersectWithPlane |
Creates an infinite line at the intersection of this plane with another plane. |
intersectWithSurface |
Intersect this plane with a surface to get the intersection point(s). |
isCoPlanarTo |
Checks if this plane is coplanar with another plane. |
isParallelToLine |
Checks if this plane is parallel to a line. |
isParallelToPlane |
Checks if this plane is parallel to another plane. |
isPerpendicularToLine |
Checks if this plane is perpendicular to a line. |
isPerpendicularToPlane |
Checks if this plane is perpendicular to another plane. |
setUVDirections |
Sets the U and V directions of the plane. |
transformBy |
Updates this surface by transforming it with a given input matrix. |
evaluator |
Returns the surface evaluator. |
isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
normal |
Gets and sets the normal of the plane. |
objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
origin |
Gets and sets the origin point of the plane. |
surfaceType |
Returns the surface type. |
uDirection |
Gets the U Direction of the plane. |
vDirection |
Gets the V Direction of the plane. |