Plane.setUVDirections Method

Parent Object: Plane
Defined in namespace "adsk::core" and the header file is <Core/Geometry/Plane.h>

Description

Sets the U and V directions of the plane.

Syntax

"plane_var" is a variable referencing a Plane object.
returnValue = plane_var.setUVDirections(uDirection, vDirection)
"plane_var" is a variable referencing a Plane object.

#include <Core/Geometry/Plane.h>

returnValue = plane_var->setUVDirections(uDirection, vDirection);

Return Value

Type Description
boolean Returns true if successful.

Parameters

Name Type Description
uDirection Vector3D The U direction for the plane.
vDirection Vector3D The V direction for the plane.

Version

Introduced in version August 2014