Name | Description |
add | Creates and inserts a new Preset at the end of the Preset collection of the owning Tool. The new Preset will have the same values as the owning Tool. |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
item | Get Preset by index. |
itemsByName | Search presets by name. Returns all presets for which the name matches the given pattern. Compare is case insensitive and characters * and ? are used for wild-card matching. |
remove | Remove Preset by index from the owning Tool. |
Name | Description |
count | The number of Presets of the owning Tool. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
Name | Description |
Manufacturing Workflow API Sample | Manufacturing Workflow API Sample This sample script starts by creating a simple component which is then used to describe a milling workflow. It creates a setup, a few operations, pick some tools from a Fusion sample tool library using loops and queries and ends up post-processing the operations out using an NC Program. |