This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/UserCoordinateSystemGeometry.h>
Description
Creates a new transient UserCoordinateSystemGeometry object based on a non-planar analytical BRepFace object. This is limited to cylinders, cones, spheres, and tori. A UserCoordinateSystemGeometry object can be used to create a User Coordinate System.
Specifies the position relative to the input face where the joint keypoint will be located. For cylinders and cones this can be StartKeyPoint, MiddleKeyPoint, or EndKeyPoint. For spheres and tori this must be CenterKeyPoint.