Vector3D.isPerpendicularTo Method

Parent Object: Vector3D
Defined in namespace "adsk::core" and the header file is <Core/Geometry/Vector3D.h>

Description

Determines if the input vector is perpendicular to this vector.

Syntax

"vector3D_var" is a variable referencing a Vector3D object.
returnValue = vector3D_var.isPerpendicularTo(vector)
"vector3D_var" is a variable referencing a Vector3D object.

#include <Core/Geometry/Vector3D.h>

returnValue = vector3D_var->isPerpendicularTo(vector);

Return Value

Type Description
boolean Returns true if the vectors are perpendicular.

Parameters

Name Type Description
vector Vector3D The vector to test perpendicularity to.

Version

Introduced in version August 2014