Vector3D.transformBy Method

Parent Object: Vector3D
Defined in namespace "adsk::core" and the header file is <Core/Geometry/Vector3D.h>

Description

Transform this vector by the specified matrix.

Syntax

"vector3D_var" is a variable referencing a Vector3D object.
returnValue = vector3D_var.transformBy(matrix)
"vector3D_var" is a variable referencing a Vector3D object.

#include <Core/Geometry/Vector3D.h>

returnValue = vector3D_var->transformBy(matrix);

Return Value

Type Description
boolean Returns true if successful.

Parameters

Name Type Description
matrix Matrix3D The transformation matrix.

Version

Introduced in version August 2014