AccessibilityAnalysisInput.opacity Property

Parent Object: AccessibilityAnalysisInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/AccessibilityAnalysisInput.h>

Description

Gets and sets the opacity of the accessibility shading as an integer in the range of 0 to 100, where 100 is fully opaque. This property defaults to 100 when the input is created.

Syntax

"accessibilityAnalysisInput_var" is a variable referencing an AccessibilityAnalysisInput object.
# Get the value of the property.
propertyValue = accessibilityAnalysisInput_var.opacity

# Set the value of the property.
accessibilityAnalysisInput_var.opacity = propertyValue
"accessibilityAnalysisInput_var" Is a variable referencing an AccessibilityAnalysisInput Object.
#include <Fusion/Fusion/AccessibilityAnalysisInput.h>

// Get the value of the property.
integer propertyValue = accessibilityAnalysisInput_var->opacity();

// Set the value of the property, where value_var is an integer.
bool returnValue = accessibilityAnalysisInput_var->opacity(value_var);
"accessibilityAnalysisInput_var" Is a variable referencing an AccessibilityAnalysisInput Object.
// Get the value of the property.
propertyValue = accessibilityAnalysisInput_var.opacity;

// Set the value of the property.
accessibilityAnalysisInput_var.opacity = propertyValue;

Property Value

This is a read/write property whose value is an integer.

Version

Introduced in version October 2026