ConstructionAxisInput.setByTwoPoints Method

Parent Object: ConstructionAxisInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxisInput.h>

Description

This input method is for creating a construction axis that passes through the two points (work points, sketch points or vertices). This will fail if the two points are coincident. This can result in a parametric or non-parametric construction axis depending on whether the parent component is parametric or is a direct edit component.

Syntax

"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.

returnValue = constructionAxisInput_var.setByTwoPoints(pointEntityOne, pointEntityTwo)
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.

#include <Fusion/Construction/ConstructionAxisInput.h>

returnValue = constructionAxisInput_var->setByTwoPoints(pointEntityOne, pointEntityTwo);
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.

returnValue = constructionAxisInput_var.setByTwoPoints(pointEntityOne, pointEntityTwo);

Return Value

Type Description
boolean Returns true if the creation of the ConstructionAxisInput is successful.

Parameters

Name Type Description
pointEntityOne Base The first construction point, sketch point or vertex the axis passes through
pointEntityTwo Base The second construction point, sketch point or vertex the axis passes through

Samples

Name Description
Construction Axis API Sample

Demonstrates creating construction axis in various ways.

Before running: No open document is required; the script creates a new design (or additional documents) as it runs.

Version

Introduced in version August 2014