Redefines the input geometry of the construction plane.
| planarEntity |
Base |
The face or plane the construction plane will be perpendicular to. This may be a planar BRepFace, a cylindrical/conical/toroidal BRepFace, a ConstructionPlane, a Profile, or a Sketch. |
| distance |
ValueInput |
An optional ValueInput specifying the offset distance. Pass null to default to zero.
This is an optional argument whose default value is null. |
| referenceEntity |
Base |
An optional reference entity that the new plane passes through. Supported types: BRepVertex, ConstructionPoint, SketchPoint, planar BRepFace, or ConstructionPlane. Pass null to omit.
This is an optional argument whose default value is null. |
| useUDirection |
boolean |
True to align with the U axis of the reference face; false to align with the V axis.
This is an optional argument whose default value is True. |